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Senior 2D Artist/Animator (8-Month Contract)

Big Viking

Toronto, Canada

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Posted: 3 days ago

Job Description

<p><h3>Important</h3>
<p>Please note that this is a 8-month remote <b>contract</b> position, with the possibility of renewal. The role is for an <b>independent self-employed contractor</b> and is <b>not</b> a full-time employment opportunity. Contractors can work remotely from anywhere in Ontario, Canada (provided they are legally authorized to do so).</p>
<h3>A Little About Us</h3>
<p>Making fans - That’s what we’re all about! Since our humble beginnings in 2011, these two words have driven Big Viking Games to become the successful company it is today. We are focused on making our mark as a next-generation, live operations games company.</p>
<p>We believe that each Viking is unique and brings exponential value to the company. In return, we provide Vikings with the opportunity to solve problems through continuous learning and fostering feedback, ultimately mastering their craft. By investing in our Vikings and in new technologies, we can continue our success for years to come.</p>
<p>We are embarking on an adventure and rely on our team of skilled, enthusiastic, and collaborative Vikings to turn our ship towards a new horizon. With that in mind, we are on the hunt for exceptional art and animation talent to join us on this new journey and help hoist the sails!</p>
<h3>The Nitty-Gritty</h3>
<p>We are on the hunt for a 2D Artist/Animator who is able to create game-ready assets for game development for our flagship game, YoWorld. Reporting to the Lead Artist, this position will be remote and will collaborate with a variety of internal stakeholders such as Production, LiveOps and Product teams. Our goal is that our contractors can jump in, learn the art styles and process and begin contributing to the team in a short period of time.</p>
<h3>Responsibilities</h3>
<ul>
<li>Creating compelling assets focusing on props, furniture, houses, backgrounds OR costumes</li>
<li>Create engaging high quality 2D animation on style and within design constraints</li>
<li>Working independently and collaboratively with team members to develop unique assets which fit the style established</li>
<li>Taking concepts through to final execution of artwork</li>
<li>Working closely with other artists and animators along with game designers and producers to ship quality games on time and on budget</li>
</ul>
<h3>Must-Haves</h3>
<ul>
<li><b>Must have access to a Windows PC</b> (our art environment is not compatible with macOS; while you may use your Mac for some tasks, a Windows setup is required for production work)</li>
<li>5+ years of experience creating 2D game art preferably in the social/mobile gaming space</li>
<li>5+ years of 2D animation experienceistent</li></ul></p>
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